Tome & Quill
A world to build. A campaign to play in it.
tomeandquill.comWorld generation and character creation work without an account

- Role
- Design and build
- Status
- Live
- Stack
- Next.js 16
- React 19
- Tailwind 4
- Postgres on Neon
Build a world, then play in it
Tome & Quill brings fantasy world building and tabletop campaign tools into one browser app. Generate a world from a seed, follow its geography into settlements and buildings, and use the same setting when preparing a session.
The world engine produces coasts, rivers, named realms and connected settlements. A seed makes the starting world reproducible, so it can be shared and revisited.
From a map to a battle
World tools reach from a continent to town plans and multi-floor interiors. Maps can be edited and changes recorded, while the world hub keeps people, factions, quests and events attached to the places where they matter.
Battle tools add tokens, initiative, health and conditions to a gridded map. Player visibility and fog of war let the game master prepare information without revealing the whole world at once.
Characters and a place for the party
The character builder supports D&D 5e, with guided choices, a live sheet, level-up and PDF export. Browser-local character work can begin without an account.
Campaign tools add player invitations, character review, session scheduling and notes. A player hub brings together the next session, shared lore and the parts of the world that the game master has revealed.
Try the tools or save a campaign
World generation and character creation are available without signing in. An account adds saved campaign workflows and the connection between the game master and invited players.
The gallery shows an actual seeded demonstration campaign, including the map editor, character sheet, campaign hub and battle runner.
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